Texture Compression

May 18, 2011

Behind the scenes here at November software we try to go above and beyond to be able to bring you more pretty gaming goodness. This often involves understanding stuff like the image above.

We recently implemented a fancy way to deliver more textures (images) to users. The post below describes the hoops we needed to jump through.

The post is at

It might rock your left-brain off if you are not wearing a lab-coat or a legit beard, science-style.

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